Fast physical based elastic deformation
Physical based animations of deformable objects have been used in the field of computer animation, virtual surgery and engineering for quite some time. However, for deformable object with large number of polygons, believable animation is hard to be performed in real time. For a very small deformatio...
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| வடிவமà¯: | Conference or Workshop Item |
| வெளியீடபà¯à®ªà®Ÿà¯à®Ÿà®¤à¯: |
2006
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| பகà¯à®¤à®¿à®•ளà¯: | |
| நிகழà¯à®¨à®¿à®²à¯ˆ அணà¯à®•லà¯: | http://eprints.utm.my/24824/ http://eprints.utm.my/24824/ |
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