The development of deformable bodies collision response algorithm for interactive virtual environment
Physical based deformation method usually suffers from high computation cost which does not favors practical interactive applications, even if the deformation only occurs in a small area of the deformable object. This thesis proposed a dynamic selection based method for small area deformation to mai...
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| தலைமை எழà¯à®¤à¯à®¤à®¾à®³à®°à¯à®•ளà¯: | , , , |
|---|---|
| வடிவமà¯: | Monograph |
| மொழி: | English |
| வெளியீடபà¯à®ªà®Ÿà¯à®Ÿà®¤à¯: |
Faculty of Computer Science and Information System
2006
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| பகà¯à®¤à®¿à®•ளà¯: | |
| நிகழà¯à®¨à®¿à®²à¯ˆ அணà¯à®•லà¯: | http://eprints.utm.my/4274/ http://eprints.utm.my/4274/1/74224.pdf |
| கà¯à®±à®¿à®¯à¯€à®Ÿà¯à®•ளà¯: |
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