Virtual reality /
Explores the social, economic, psychological, and philosophical implications of tomorrow's technology.
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| Format: | Book |
| Language: | English |
| Published: |
New York :
Summit Books,
c1991.
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Table of Contents:
- Grasping reality through illusion
- Experience theater and the art of binocular illusion
- Machines to think with
- Threshold of virtual exploration
- Entering cyberspace
- Blastoff at NASA
- Birth of the VR business
- Cyberspace and serious business
- Reality on your retina
- Cool gadgets and industrial policies
- "Visual, intelligent, and personal"
- Out of the body
- Origins of drama and the future of fun
- Feel of things
- Homebrew VR
- Teledildonics and beyond
- Cyberspace and human nature.


