Infinite reality : avatars, eternal life, new worlds, and the dawn of the virtual revolution /
Two Silicon Valley-based professors survey the field of virtual reality to explore the possibilities and potential of emerging digital technologies through which realistic human personalities and environments can be replicated.
Disimpan dalam:
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| Pengarang-pengarang Lain: | |
| Format: | Buku |
| Bahasa: | English |
| Diterbitkan: |
New York :
William Morrow,
c2011.
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| Edisi: | 1st ed. |
| Subjek-subjek: | |
| Penanda-penanda: |
Tambah Penanda
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| LEADER | 01981cam a2200445 a 4500 | ||
|---|---|---|---|
| 001 | 012764217-X | ||
| 005 | 20110505224541.0 | ||
| 008 | 101202s2011 nyua b 001 0 eng | ||
| 010 | |a 2010046175 | ||
| 020 | |a 9780061809507 (hardcover) | ||
| 020 | |a 0061809500 (hardcover) | ||
| 020 | |a 9780061809514 (trade pb) | ||
| 020 | |a 0061809519 (trade pb) | ||
| 020 | |a 9780062041692 (e-book) | ||
| 020 | |a 006204169X (e-book) | ||
| 020 | |a 9780062027153 (dig. audio) | ||
| 020 | |a 0062027158 (dig. audio) | ||
| 035 | 0 | |a ocn641532480 | |
| 035 | |a (PromptCat)40019263096 | ||
| 040 | |a DLC |c DLC |d YDX |d BTCTA |d YDXCP |d MOF |d IH7 |d WES |d JRS |d BWX |d ABG | ||
| 042 | |a pcc | ||
| 050 | 0 | 0 | |a HM851 |b .B585 2011 |
| 082 | 0 | 0 | |a 303.48/33 |2 22 |
| 082 | 0 | 4 | |a 006.8 |2 22 |
| 100 | 1 | |a Blascovich, Jim. | |
| 245 | 1 | 0 | |a Infinite reality : |b avatars, eternal life, new worlds, and the dawn of the virtual revolution / |c Jim Blascovich and Jeremy Bailenson. |
| 250 | |a 1st ed. | ||
| 260 | |a New York : |b William Morrow, |c c2011. | ||
| 300 | |a vi, 298 p. : |b ill. ; |c 24 cm. | ||
| 504 | |a Includes bibliographical references and index. | ||
| 505 | 0 | |a Dream machines -- A museum of virtual media -- Mirror, mirror on the wall -- Winning virtual friends and influencing virtual people -- The virtual laboratory -- Who am I? -- Re-creating yourself -- Street smarts -- Eternal life -- Digital footprints -- The virtual "Jones" -- Virtually useful -- Virtual yin and yang -- More human than human. | |
| 520 | |a Two Silicon Valley-based professors survey the field of virtual reality to explore the possibilities and potential of emerging digital technologies through which realistic human personalities and environments can be replicated. | ||
| 650 | 0 | |a Virtual reality |x Social aspects. | |
| 650 | 0 | |a Virtual reality |x Psychological aspects. | |
| 650 | 0 | |a Perception. | |
| 650 | 0 | |a Online social networks. | |
| 700 | 1 | |a Bailenson, Jeremy. | |
| 899 | |a 415_565686 | ||
| 988 | |a 20110505 | ||
| 906 | |0 DLC | ||


