Evolutionary programming for automatically generating strategies in real-time strategy games
The video game industry is currently estimated to be worth USD 41 billion annually and growing every year. In this industry, the developments in game Artificial Intelligence (AI) typically use traditional techniques such as minimax, alpha-beta and A* search algorithms in their implementations. More...
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| Format: | Thesis |
| Language: | English |
| Published: |
2010
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| Online Access: | http://eprints.ums.edu.my/7703/ http://eprints.ums.edu.my/7703/1/mt0000000279.pdf |
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