Design And Analysis Of Mechanical Hand Using Computer Aided Mechanism Design (CAMD) Technique
Robotic hands are still long way from matching the grasping and manipulation capability of their human counterparts. One way to push the research further along is to use computer modeling and simulation to learn more about human and robotic grasping. This project have used LEGO MINDSTORMS model t...
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| Format: | Monograph |
| Published: |
UTeM
2009
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| Online Access: | http://library.utem.edu.my:8000/elmu/index.jsp?module=webopac-d&action=graphicFullDisplayRetriever.jsp&szMaterialNo=0000052363 http://library.utem.edu.my:8000/elmu/index.jsp?module=webopac-d&action=graphicFullDisplayRetriever.jsp&szMaterialNo=0000052363 http://eprints.utem.edu.my/2512/1/Design_And_Analysis_Of_Mechanical_Hand_Using_Computer_Aided_Mechanism_Design_%28CAMD%29_Technique_-_24_pages.pdf http://eprints.utem.edu.my/2512/2/Design_And_Analysis_Of_Mechanical_Hand_Using_Computer_Aided_Mechanism_Design_%28CAMD%29_Technique_-_Full_Text.pdf |
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| Summary: | Robotic hands are still long way from matching the grasping and manipulation
capability of their human counterparts. One way to push the research further along is to
use computer modeling and simulation to learn more about human and robotic grasping.
This project have used LEGO MINDSTORMS model to construct the robotic hand for
replace robotics that present nowadays. This project also analyzed by using three
software to design, simulating something and analysis for this model. Among them is,
COSMOSMotion, Lego Digital Designer, and SolidWorks 2007. All software that has
been used provides the convenience type of design hand from the various aspects. It can
accommodate a wide variety of hand designs, and it can evaluate grasps formed by these
hands, as well as perform full dynamic simulation of the grasping process. In this
research, it presents the various components of the systems, and describes the projects
which use it as an integral part of larger grasp planning systems. This project also
discusses the development of a human hand model that uses accurate geometry and
kinematics derived from experimental measurements. This is part of current project to
create a biomechanically realistic human hand model to better understand what features
are most important to mimic in the designs of robotic hands by using this LEGO
MINDSTORMS model. |
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