Classical bounding volume techniques
In a virtual environment, detecting collision is ve ry crucial so that realistic behaviour could be simulated. Some of the examples are balls bouncing after hitting hard surfaces, a vase broken into pieces after hitting the floor and even the act of the actor standin...
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| Main Authors: | , |
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| Format: | Book Section |
| Published: |
Penerbit UTM
2008
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| Subjects: | |
| Online Access: | http://eprints.utm.my/17059/ |
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