A comprehensive study on pathfinding techniques for robotics and video games

This survey provides an overview of popular pathfinding algorithms and techniques based on graph generation problems. We focus on recent developments and improvements in existing techniques and examine their impact on robotics and the video games industry. We have categorized pathfinding algorithms...

Full description

Saved in:
Bibliographic Details
Main Authors: Abd. Algfoor, Zeyad, Sunar, Mohd. Shahrizal, Kolivand, Hoshang
Format: Article
Published: Hindawi Publishing Corporation 2015
Subjects:
Online Access:http://eprints.utm.my/55438/
http://eprints.utm.my/55438/
http://eprints.utm.my/55438/
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:This survey provides an overview of popular pathfinding algorithms and techniques based on graph generation problems. We focus on recent developments and improvements in existing techniques and examine their impact on robotics and the video games industry. We have categorized pathfinding algorithms based on a 2D/3D environment search. The aim of this paper is to provide researchers with a thorough background on the progressmade in the last 10 years in this field, summarize the principal techniques, and describe their results. We also give our expectations for future trends in this field and discuss the possibility of using pathfinding techniques in more extensive areas.