Tears rendering in extreme expression by using SPH method and gravity parameters
The simulation of fluid generation and the Smooth Particle Hydrodynamic (SPH) method has been discussed as an explanation for extreme expression, followed by tears simulation which includes creating tears using SPH and tears effect rendering. Furthermore, the testing and the evaluation for creating...
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| Main Authors: | , , , |
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| Format: | Article |
| Published: |
Springer
2014
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| Subjects: | |
| Online Access: | http://eprints.utm.my/62817/ http://eprints.utm.my/62817/ http://eprints.utm.my/62817/ |
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